tagged with graphics
13 results

crystal-data

crystal-data/aquaplot Archived

AquaPlot is a data visualization library for crystal-lang (https://crystal-lang.org/). Currently in very early development and the API is not at all stable.

  • 32
  • 4
  • 2
  • almost 2 years ago
r00ster91

r00ster91/lime

A library for drawing graphics on the console screen

  • 31
  • 0
  • 0
  • almost 2 years ago
obskyr

obskyr/dazzlie

Encode and decode graphics from a variety of retro video game systems!

  • 27
  • 1
  • 1
  • over 1 year ago
nilsmartel

nilsmartel/Glass

Gui Library written in Crystal

  • 20
  • 0
  • 1
  • 3 months ago
viachpaliy

viachpaliy/cairo-gobject

Cairo bindings for applying with crystal-gobject

  • 6
  • 2
  • 2
  • over 1 year ago
chances

chances/wgpu-crystal

Bindings to wgpu-native for the Crystal programming language

  • 6
  • 0
  • 1
  • 3 months ago
ruivieira

ruivieira/matplotcr

A Crystal wrapper for Python's matplotlib.

  • 5
  • 1
  • 0
  • 8 months ago
haydenhigg

haydenhigg/Libre

A Crystal graphics library that is built on Raylib.

  • 4
  • 0
  • 0
  • almost 3 years ago
da1nerd

da1nerd/render_loop

A generic and reusable game render loop.

  • 1
  • 0
  • 5
  • 10 months ago
ruivieira

ruivieira/matplotcr

A Crystal wrapper for Python's matplotlib.

  • 1
  • 0
  • 0
  • over 2 years ago
arctic-fox

arctic-fox/gloop

Object oriented OpenGL library for Crystal. Give a bit of structure to your graphics programming.

  • 0
  • 0
  • 0
  • about 5 hours ago
chances

chances/bismuth

A generic, bring your own framework/engine graphics library for games and visualizations

  • 0
  • 0
  • 0
  • 3 months ago
chances

chances/vg.cr

2D vector graphics rendering library for Crystal

  • 0
  • 0
  • 0
  • 3 months ago