External links
Lightning fast data serialization and RPC for Crystal
Collectable card game prototype for a gamedev contest
Crystal bindings for Monocypher
my ECS(Entity-Component-System) framework in Crystal
Serializable COROutines in a Crystal
Crystal wrapper for NAppGUI
Simple thread-safe pool for anything that is not thread-safe
Wrapper for NLopt - nonlinear optimization library
Wrapper for Coin-OR SYMPHONY library - LP and MILP solver
Linear algebra library based on LAPACK
"guess animal" game in crystal, wip
experiments with hashtables
compile-time generated FSMs for fun and profit
Some PRNGs implementation in Crystal
UDP protocol library for my games