stumpy_utils
forked from stumpycr/stumpy_utilsStumpy Utils
A collection of drawing functions for stumpy_core
, stumpy_png
, ...
Usage
Install the stumpy_utils
shard
shards init
- Add the dependency to the
shard.yml
file
...
dependencies:
stumpy_utils:
github: stumpycr/stumpy_utils
...
shards install
You also need to install and require (at least) one of the image extensions ( stumpy_png, stumpy_gif ) or stumpy_core.
Latest Release
Canvas
canvas.line(x0, y0, x1, y1, color = RGBA::BLACK)
Use the Xiaolin Wo algorithm to draw an antialiased line from (x0, y0) to (x1, y1). x0
, etc can be floats, too.
Example
require "stumpy_png"
require "stumpy_utils"
include StumpyPNG
record Branch, x0 : Int32, y0 : Int32, dir : Int32, length : Float64 do
RADIANTS = Math::PI / 180.0
FACTOR = (0.6..1.0)
ANGLE = (30..90)
def x1; x0 + (Math.sin(dir * RADIANTS) * length).to_i; end
def y1; y0 + (Math.cos(dir * RADIANTS) * length).to_i; end
def split
angle = rand(ANGLE) / 2
[Branch.new(x1, y1, dir + angle, length * rand(FACTOR)),
Branch.new(x1, y1, dir - angle, length * rand(FACTOR))]
end
end
branches = [Branch.new(128, 256, 180, 50.0)]
canvas = Canvas.new(256, 256, RGBA::WHITE)
10.times do |i|
branches = branches.flat_map do |b|
canvas.line(b.x0, b.y0, b.x1, b.y1, RGBA::DARKGREEN)
b.split
end
end
StumpyPNG.write(canvas, "tree.png")
canvas.circle(center_x, center_y, radius, color = RGBA::BLACK, filled = false)
Use the Xiaolin Wo algorithm to draw an antialiased (filled) circle around (center_x, center_y).
Example
require "stumpy_png"
require "stumpy_utils"
include StumpyPNG
canvas = Canvas.new(400, 400, RGBA::WHITE)
colors = [RGBA::WHITE, RGBA::DARKSLATEGRAY, RGBA::LIGHTBLUE, RGBA::RED, RGBA::YELLOW]
colors.each_with_index do |color, i|
radius = (colors.size - i) * 40
canvas.circle(200, 200, radius, color, true)
end
(colors.size * 2).times do |i|
radius = ((colors.size * 2) - i) * 20
canvas.circle(200, 200, radius, RGBA::BLACK, false)
end
StumpyPNG.write(canvas, "circles.png")
canvas.fill_pilygon(vertices, color = RGBA::BLACK)
Use the scanline algorithm to fill a polygon defined by an arbitrary set of vertices.
vertices should be an array of objects that respond to .x and .y methods. StumpyCore::Point is provided as a default implementation.
Example
require "stumpy_png"
require "stumpy_utils"
include StumpyPNG
canvas = Canvas.new(400, 400, RGBA::WHITE)
# triangle
canvas.fill_polygon [Point.new(150.0, 50.0), Point.new(250.0, 200.0), Point.new(50.0, 200.0)], RGBA::RED
# pentagon
num_points = 5
radius = 100
center = Point.new 200.0, 280.0
points = 0.upto(num_points).map do |n|
angle = 2.0*Math::PI*n/num_points - Math::PI/2.0
Point.new Math.cos(angle)*radius + center.x, Math.sin(angle)*radius + center.y
end.to_a
canvas.fill_polygon points, RGBA::BLUE
# star
center = Point.new 280.0, 150.0
points = 0.upto(num_points*2).map do |n|
angle = Math::PI*n/num_points - Math::PI/2.0
r = n % 2 == 0 ? radius : radius/2.0
Point.new Math.cos(angle)*r + center.x, Math.sin(angle)*r + center.y
end.to_a
canvas.fill_polygon points, RGBA::GREEN
StumpyPNG.write(canvas, "polygons.png")
canvas.text(x, baseline_y, text, font : PCFParser::FONT, color = RGBA:BACK)
NOTE: The fonts are not included in this repo.
On linux, you can find them using fc-list | grep '.pcf'
. (The files need to be unpacked using gunzip
before using them)
require "stumpy_png"
require "stumpy_utils"
include StumpyPNG
canvas = Canvas.new(500, 80, RGBA::WHITE)
font1 = PCFParser::Font.from_file("./fonts/10x20.pcf")
font2 = PCFParser::Font.from_file("./fonts/helvR18.pcf")
text = "The quick brown fox jumps over the lazy dog"
canvas.text(10, 30, text, font1)
canvas.text(10, 60, text, font2, RGBA::BLUE)
StumpyPNG.write(canvas, "text.png")
Contributors
Thanks goes to these wonderful people (emoji key):
This project follows the all-contributors specification. Contributions of any kind welcome!
stumpy_utils
- 0
- 0
- 0
- 1
- 3
- over 4 years ago
- May 21, 2020
MIT License
Sat, 21 Dec 2024 12:20:16 GMT