sol-vin
Ian Rash
42 repositories
Arcata, CA

raylib-cr

LibRaylib Bindings for Crystal.

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  • 11 months ago

libsunvox

C-bindings for sunvox

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  • almost 3 years ago

mineshift

Interactive Proceedural Art, Mineshift

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  • almost 5 years ago
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  • about 3 years ago

perlin_noise

A perlin noise shard written for Crystal. All credit goes to Spooner who wrote the original implementation.

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  • over 5 years ago

crowbar

Crowbar is an all-purpose fuzzer built to help make bad data cases from sample input. It can be both used as a library, and also built into an application.

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  • 4 days ago
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  • 2 days ago

world_gen

A Crystal Implemenetation of the isometric-world-generator-ruby.

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  • over 9 years ago

procedural_art

Procedural Art

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  • over 5 years ago

crixel

Flixel-inspired game engine

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  • over 2 years ago

genuary

Made to celebrate Genuary! https://genuary2021.github.io/

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  • 2
  • almost 6 years ago

ode-cr

Crystal bindings for the Open Dynamics Engine 2d/3d physics library

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  • over 2 years ago

solvox

An esoteric, wireland-inspired, modular synth and tracker built off of the SunVox developer library

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  • almost 3 years ago

stream_celestine

Just a test for a fellow developer

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  • almost 6 years ago

ferox-cr

Physics library bindings for Crystal

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  • about 3 years ago

minievents

A small simple event DSL for Crystal

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  • over 2 years ago

macrocosm

A collection of macros, methods, and datatypes to speed up Crystal development

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  • over 2 years ago
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  • 4 days ago
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  • 4 days ago

world_gen_sandbox

Sandbox for world_gen

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  • over 9 years ago

randy_roulette

Porn Roulette

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  • over 7 years ago

void_gui

An ANSI terminal based drawing library

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  • almost 7 years ago
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  • about 3 years ago

carp

A physics library based off of c-krit/ferox

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  • about 3 years ago
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  • over 2 years ago

baked_file_system

Virtual File System for Crystal language. Embedding your assets into final binary.

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  • over 2 years ago

floruite

voxel engine

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  • about 2 years ago

helix

Species, Traits, and Genes for object composition

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  • almost 2 years ago

word_salad

makes readable id names

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  • almost 2 years ago

tilepile

Piles tiles

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  • almost 2 years ago
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  • 4 days ago
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  • 4 days ago

rubellite

Next-Generation Bidirectional Crystal <-> Ruby Interop, Spinel AOT Compiler, Concurrency Channels & radare2 Diagnostics

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  • 13 days ago

diorite

High-priority 2D and 3D debug drawing plugin and frame DSL for Godot Engine 4.8+ via Lapis (Crystal)

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  • 4 days ago

jasper

Modular structured guide, book, and documentation compiler for Crystal docs

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  • 4 days ago
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  • 4 days ago

fluorite

Modern FFMPEG bindings, fluent Crystal DSL, streaming process wrapper, smart presets, and interactive Opal TUI

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  • 4 days ago

bakelite

Next-generation BakedFS, virtual filesystem, and binary container engine for Crystal

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  • 4 days ago
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  • 3 days ago

emerald

LibVLC bindings and premium video/audio player nodes for Lapis (Godot 4 in Crystal)

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  • 4 days ago

succ-cr

Crystal / Lapis port of SUCC (Source Engine Unofficial Character Controller) for Godot 4 (originally by bearlikelion)

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  • about 1 hour ago