prometheus
Prometheus
Prometheus is a utility library that helps you build graphical applications. It is intended to simplify the process of constructing your application such that your code reasons about behavior that is specific to your application while addressing the need for lower level code to deal with rendering, input, sound and other concerns in a (hopefully) cross-platform way.
I don't want to call it a "game engine" because it won't be complete enough to be called that (at least for quite some time). However, if you want to start writing an application in Crystal that is a game (or game-like) it may be of use to you.
Installation
Add this to your application's shard.yml
:
dependencies:
prometheus:
github: requnix/prometheus
Usage
require "prometheus"
TODO: Write usage instructions here
Development
TODO: Write development instructions here
Contributing
- Fork it
- Create your feature branch (git checkout -b my-new-feature)
- Commit your changes (git commit -am 'Add some feature')
- Push to the branch (git push origin my-new-feature)
- Create a new Pull Request
Contributors
- [requnix] Michael Prins - creator, maintainer
prometheus
- 2
- 1
- 0
- 0
- 1
- over 7 years ago
- February 15, 2017
MIT License
Thu, 07 Nov 2024 06:21:23 GMT