prometheus

Game engine for developers who are kind of a big deal but don't make games so good

Prometheus

Prometheus is a utility library that helps you build graphical applications. It is intended to simplify the process of constructing your application such that your code reasons about behavior that is specific to your application while addressing the need for lower level code to deal with rendering, input, sound and other concerns in a (hopefully) cross-platform way.

I don't want to call it a "game engine" because it won't be complete enough to be called that (at least for quite some time). However, if you want to start writing an application in Crystal that is a game (or game-like) it may be of use to you.

Installation

Add this to your application's shard.yml:

dependencies:
  prometheus:
    github: requnix/prometheus

Usage

require "prometheus"

TODO: Write usage instructions here

Development

TODO: Write development instructions here

Contributing

  1. Fork it
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Add some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create a new Pull Request

Contributors

  • [requnix] Michael Prins - creator, maintainer
Repository

prometheus

Owner
Statistic
  • 2
  • 1
  • 0
  • 0
  • 1
  • almost 8 years ago
  • February 15, 2017
License

MIT License

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