External links
Crystal bindings for wgpu-native (WebGPU)
Minimal SDL3 FFI binding for Crystal
LDtk level parser and renderer for the Flock engine
CPU 2D/3D collision detection and rigid-body physics for the Flock engine
Data-oriented (ECS) game engine in Crystal, on wgpu + SDL3
Aseprite (.ase binary + JSON export) loader and animation for the Flock engine
Tiled TMX tilemap parser and renderer for the Flock engine
Rails-like CLI for the Flock game engine: scaffold, generate, dev, build, pack