crystal-imgui-backends

crystal-imgui-backends

This shard makes it easy to use ImGui backends from Crystal.

Installation

  1. Add the dependency to your shard.yml:

    dependencies:
     imgui-backends:
       github: mattrberry/crystal-imgui-backends
       tag: v1.88 # select your version here by git tag
     imgui: # chances are you want to include imgui as well
       github: oprypin/crystal-imgui
       tag: v1.88 # should match version used above
    
  2. Run shards install

Usage

require "imgui-backends"
require "imgui-backends/lib"

# ImGui::<backend name>::method()
ImGui::OpenGL3.new_frame
ImGui::SDL2.new_frame(@window)

All backends are under a module sharing their name (like "SDL2" or OpenGL3"), which is in turn under the module "ImGui".

For a minimal example, run the following:

shards install
make
crystal examples/imgui_impl_opengl3.cr

For a concrete example using this shard, see https://github.com/mattrberry/crab. The make shard is run as a postinstall step when this shard is installed, so ImGui links are generated automatically.

Development

Development is currently a manual process, and new backends are added as necessary. If you would like to use a backend or method that's not currently supported, you're welcome to add it following the convention in the src/ dir. If you add a new backend, it would be nice to create an example using that backend under examples/ as well.

Contributing

  1. Fork it (https://github.com/mattrberry/crystal-imgui-backends/fork)
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Add some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create a new Pull Request

Contributors

Credit

Repository

crystal-imgui-backends

Owner
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  • 2
  • 1
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  • 1
  • 3
  • over 1 year ago
  • June 5, 2021
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Thu, 02 May 2024 15:15:51 GMT

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