opengl_with_crystal
OpenGL 3D tutorial
Game engine
Based on the youtube video tutorials
https://www.youtube.com/watch?v=VS8wlS9hF8E&list=PLRIWtICgwaX0u7Rf9zkZhLoLuZVfUksDP
and inspired by the game engine written by Joel
https://github.com/neutrinog/prism
Contents
- lesson 01 display
- lesson 02 VAO's and VBO's
- lesson 03 rendering with index buffers
- lesson 04 introduction to shaders
- lesson 05 coloring using shaders
- lesson 06 texturing
- lesson 07 matrices and uniform variables
- lesson 08 model, view and projection matrix
- lesson 09 OBJ file format
- lesson 10 loading 3D models
- lesson 11 per pixel lighting
- lesson 12 specular lighting, optimize render process (part 1)
- lesson 13 optimize render process (part 2)
- lesson 14 simple terrain
- lesson 15 transparency and fake lighting
- lesson 16 fog
- lesson 17 multi texturing
- lesson 18 player movement
- lesson 19 third person camera
- lesson 20 mipmapping
- lesson 21 terrain height maps
- lesson 22 terrain collision detection
- lesson 23 texture atlases
- lesson 24 rendering GUIs
- lesson 25 multiple lights
- lesson 26 point lights
- lesson 27 skybox
- lesson 28 day/night
- lesson 29 mouse picking
To run the code for a lesson, go to corresponding directory. Make sure the script build.sh is executable and then execute the following commands from your terminal
$ shards install --ignore-crystal-version
$ ./build.sh
$ ./a.out
The build.sh script will compile and link a lesson and produces the executable a.out
Ray marching
Based on the youtube video tutorials The Art of Code
https://www.youtube.com/playlist?list=PLGmrMu-IwbgtMxMiV3x4IrHPlPmg7FD-P
Contents
- lesson 01, basic ray marching algorithm
- lesson 02, basic shapes, dynamic recompiling of shaders
- lesson 03, basic operators
- lesson 04, boolean operators (union, subtract, intersect) with smooth minimum
- lesson 05, added a simple preprocessor to include shader files
Repository
opengl_with_crystal
Owner
Statistic
- 25
- 1
- 1
- 0
- 0
- almost 2 years ago
- June 12, 2020
License
MIT License
Links
Synced at
Thu, 21 Nov 2024 18:25:35 GMT
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