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rbxl-brs
rbxl-brs
rbxl-brs is a tool to convert .BRS (Brickadia saves) to .RBXL(X) (Roblox saves), and eventually vice versa.
Supported bricks
- PB_DefaultBrick
- PB_DefaultRamp
- PB_DefaultRampInverted
- PB_DefaultRampCorner
- PB_DefaultRampCornerInverted
- PB_DefaultRampInnerCorner
- PB_DefaultRampInnerCornerInverted
- PB_DefaultRampCrest
- PB_DefaultRampCrestCorner
- PB_DefaultRampCrestEnd
- some more crest-related bricks
- PB_DefaultSideWedge
- PB_DefaultSideWedgeTile
- PB_DefaultTile
- PB_DefaultWedge
- B_SpawnPoint
- B_1x1_Round
- B_1x1F_Round
- B_2x2_Round
- B_2x2F_Round
- B_4x4_Round
RBXL(X) to BRS
This functionality is planned, but I am currently thinking on how to implement it. Roblox supports parts at arbitrary positions and rotations, while Brickadia locks everything to a fine grid of tenths of a stud, and rotations currently at quarter circles along the six axes.
Installation
git clone https://github.com/voximity/rbxl-brs.git
cd rbxl-brs
shards install
shards build
./bin/rbxl-brs -i my_brs_file.brs -o my_rbxlx_file.rbxlx
Does not compile on Windows (use WSL).
Contributors
- voximity - creator and maintainer
Repository
rbxl-brs
Owner
Statistic
- 2
- 0
- 0
- 0
- 1
- about 4 years ago
- August 20, 2020
License
MIT License
Links
Synced at
Fri, 08 Nov 2024 00:48:59 GMT
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