suicune

(very early) work on a multiplayer game engine in crystal with sdl.cr

suicune.cr - pure crystal multiplayer engine

Screen Recording 2024-11-05 at 11 05 21 PM

The above demonstrates client based scaling + render distances, but has issues w/ chunk communication and collision

Currently has functionality for:

  • Basic player functionality
  • Multiplayer connection
  • Tilesets/Tilemaps
  • Spriting/Spritesheets
  • Animations
  • Collisions
  • Screen Scaling
  • Render Distance Management
  • Chunk Generation (Broken)

Requirements: brew install sdl2_image

By CTC97
Presented by Wavyland, NY

suicune

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suicune

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  • 3 months ago
  • October 14, 2024
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Wed, 19 Mar 2025 12:15:37 GMT

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